NEW EDEN.....The EvE of a new Azeroth

NEW EDEN.....The EvE of a new Azeroth

Sunday, April 24, 2011

Rolling in the Deep

O/ AHOY therrrr

CCP why hast thou thwarted us!

@ some point CCP changed Corporation standing updates. I have no evidence to support this, but I am certain that Corporation standings were calculated EVERY DAY @ down time. Having formed our new Corporation & having satisfactory standing w/ our chosen Empire, we set out to anchor a POS in a .7 system in order to run our own R&D. We get the tower, labs, guns, and ECM loaded and warp to our moon and......nothing. They now only factor in members who have been in the Corporation for SEVEN DAYS! Now while this could be a godsend to an established Corp, for a newly formed one trying to lay stake to very favorable property, this isn't such a good thing. We are now forced to wait not only for skills to tick by in RT (something about EvE that I LOVE) but also for 7 whole days to creep by, watching our moon, praying to the CCP Gods that nobody else happens across it before we can anchor. AHHH the joys of Empire!

Well in related news we came to a conclusion (I say "we" loosely here, I am blessed w/ an amazing group of Directors and Recruitment Officer) that splitting the guys into mining "teams" w/ a weekly goal for yield would more than support the POS fuel costs. Soon our Corp hanger will be Rolling in the Deep, Ice for days....Think I will force them to listen to this song while they plug away @ the Ice Fields. LOL a few weeks of crying there eyes out to this song will force even the most seasoned Hi-Sec carebear among them to move to W-Space.....I love it when a plan comes together!

Well that's it for today, if anyone has any link-age on the standing change (if in fact there was one) I would love to see it. Was is one of those changes that never made the patch notes? Or did I miss it while deployed?



Saturday, April 16, 2011

Trust in EvE

Well EvENation, I HAVE RETURNED! That was a hell of a deployment, easily the most action packed I've seen so far. I was lucky enough to visist Malyasia, Bahrain, Abu Dubai, & Singapore this time as well as an awesome few days on-board R91, the "Charles de Gaulle" Frances new nuclear powered aircraft carrier. All-in-all a good deployment. The best part though is even being gone for 7 months, my eve accounts were well taken care of by an in-game buddy. When we talk about EvE, you always end up talking about trust in some way-shape-or-form. Normally this is in a negaative way, ie corp theft, scam, ect ect. But there are those times when you gamble and it pays off huge dividends. I trusted a cormate to watch my account, he could have sold off my assests, deleted my pilots and gotten rid of the accounts. He didn't. Instead he kept to the training plan and I am now sitting in my very first Tengu as well as having access to all the TII Caldari cruiser lineup. Talk about being set. It's been awhile and I really should have more to blog about but nobody wants to hear sea stories! Keep checking up on us, will be plenty to blog on soon as we are opening our own Corp and training new guys in the art of WH'ing always makes for an interesting read. O/ FLY SAFE Dwarf

Sunday, October 10, 2010

Anchors Away & Guest Post #3

So I'm off again! The Navy has shipped me out on my 3rd deployment. I have been gone now for about 7 weeks and am writing this from Kuala Lumpur, Malaysia. In order to keep the Blog going I have asked a few buddies to send me these guest posts and I will post them when I hit port-of-calls along the way. W/O further rambling from myself, here is the first of (hopefully!) many entries by Forgotten Heathen.
What follows is an account of what can happen when you do not scan in wormholes as much as you possibly can. Hopefully you will hit the scan button at least once more after reading this. If one more button gets pressed, I'll have done my job, and made Eve a slightly less lethal place to live.....
Who am I kidding? Eve is always going to be the game where you can be as bad as you want to be. It's the haven for MMO's Halo kids. People that just want to ruin your day, and get their fun out of it.
So, in knowing that, you have to work within those parameters.
I am a miner by trade, an industrialist. A CAREBEAR. I have recently, meaning within the last three months, plunged into the darkness that are Wormholes. My motivations are primarily the same as "most" people, barring pure griefers: I'm in it for the isk. So mining Arkonor, Bistot and Crokite in sheer huge quantities has a certain appeal to me. If you can work within those parameters of knowing you WILL lose ships, and you WILL get podded, then you can deal with the inherant dangers of living in a wormhole.
So at the moment, my corp, which consists of me and only two other corpmates, are living in three wormholes, soon to be four. We'll be giving up our two class 1s for two class 2s, one of which is already in our hands. But I digress.
You're reading this to hear how much I got blowed up. Alright, I'll get on with it.
At the time of the "Incident" as I call it, since "The Event" would get me sued, we were in what we call our "low sec hole", as it has a low sec static. Our other C1 has a high sec static. Between I and my two corpmates, we have nine active accounts. Some of these accounts can fly Hulks and do Planetary Interaction, and that's it. Our "mains", of course, can do more, like fly HACs, and even carriers. But all of that means nothing when you're also at the controls of a Hulk alongside a fleet of them.
In my corp, my title is Hulk Fleet Commandant for a reason. I have access to seven accounts total, and have developed the skills to run all seven at once on my one computer between two screens. At the time of "The Incident", cue ominous music, I had four Hulks, one Covetor, a Myrmidon, and a Impel V, out and about running different jobs. All controlled by me. At the time I didn't really have a pattern for when to hit the Directional Scan button, and it was mostly when I remembered.
Those of you who know how long it takes you to combat probe down a fleet of this size, please quit snickering.
A good scanner can get these lazy targets scanned in TWO scans. That's roughly 20 seconds. How does one get that fast? Number one, practice. Moving probes around and sizing them down are two of the most tedious and time consuming tasks when you're trying to pin down that annoying guy in a Probe you know is going to shortly try to log off in your wormhole, to appear later when you're off to let in the entire Worldwide Russian Wrestling Federation into your wormhole to run the 30 combat sites you've been letting build up.
Number two: Astrometrics 4, Astrometrics Rangefinding 4, Cov Ops 4, Racial Frigate 5, Sisters Probe Launcher, Sisters Combat Probes, and a PPG Prospector scanning strength implant. All of that gets you the scanning strength of God Almighty, and you can put your finger on a ship in less time than someone gets to re-align for warp.
Think someone can't sneak in between your scans? You bet they can. And that's if you're hitting that button religiously. Now of course, most people in wormhole space are flying throwaway Magnates with three day old characters, and they have nowhere near these skills. Neither of the toons I podded in the last week did, that's for sure. But the Russians who caught me with my pants down sure did.
So on to the ship destruction. I am normally pretty good about watching my directional. At the time I had the bright idea to swap out my Orca trained pilot from a Hulk to a Myrmidon with the cycle time reduction boost going. Now, this is a great idea, it cut my cycle time on all my mining lasers by 41 seconds. That's 13 strip miners that are cycling 41 seconds, then dumping their sparkling loads of ore into my waiting Itty V. Do the math. It was a good idea.
But it was mistake number one. NEVER fiddle with ship loadouts, websites, porn, ANYTHING, unless you have someone else watching that directional.
Mistake number two is one that is largely related to those of us who run multiple accounts. ALWAYS leave the Squad Commander in the field with the ships he is boosting or even mining alongside! Here's why. Read on.
I left the Myrmidon Squad Commander at the POS to boost, and was fiddling with his loadout while also running the Iteron back and forth to the field, grabbing cans. Out of the corner of my eye, something moved on one of my overviews. Something moving on the overview means something is MOVING closer to your ship. And it was colored yellow.
About then I started panicking. I screamed something incoherantly, realizing someone was jumping in on me.
Mistake number three. I started trying to warp out every ship I had. I switched screens and hit warp, warp warp. One Hulk, A Covetor, and the Itty made it away. Three Hulks and a Covetor got caught by a multi-point Arazu, and a Broadsword and Drake took my fleet apart one by one.
What was mistake number three? Every single one of my ships was armed with Acolyte IIs. I had a support Mymridon with Infiltrator IIs, Medium Remote Armor reppers, and lots of extra cap, waiting at the POS, and I could have jumped him into the fight. I panicked and didn't think through.
Yeah, sure, I might have lost more ships, but I might have at least gotten one of them, and my Hulks were shield tanked, not great, but to the point it would have been somewhat annoying. Instead, I let them die, one by one. And since I wasn't actively monitoring every screen, I wasn't able to get any of the pods away from the warp bubble from the HIC. One by one my Hulks bit the dust, at 150 mil a ship. Thanks for the Pend insurance.
Then they decided to open communications with me. They wanted me to make them a ransom offer on the pods, which I hadn't bothered trying to get away from the interdiction field, mostly because I just didn't know any better. I asked what they wanted, really expecting something stupid, I was pretty set on not paying anything since they were going to probably torch all the pods anyhow, I do read Crime and Punishment, you know.
Too late, they said and killed one. Give us the bookmark to the low sec exit.
That one kind of threw me. I hadn't scanned down the day's low sec, preferring to leave it so it didn't spawn. That got me the rest of the pods killed, since they could "do it themselves". I watched in my Anathema as they sent my last clone off, then proceeded to destroy all the ship wrecks, then the ore cans!
K, seriously, at this point, can we all agree these guys are dicks?
So they go about scanning. I furiously scan looking for their wormhole and my low sec exit. How the hell did they know I had a low sec exit anyway? But I managed to find where they came from, a freaking empty class 5. My corpmate got on at this point, as I had told him I'd just gotten two of his characters podkilled. *sigh*
I give him the bookmark to the low sec hole, he hops in a Purifier stealth bomber and proceeds to grief a Drake and a Gallente shuttle who was trying to give the Drake something in a container, we assume it was a bookmark. We'll never know. My corpmate continuously destroyed the can and warped off. In the meantime, I had assembled some lolz-proof Retrievers.
Retrievers are the Class 1 wormhole closer ship of choice. At 20 mil mass, they are the max amount of mass one can pass through a Class 1. It makes calculations easier, and means less ships have to go through to either crit or make it collapse. I put two warp core stabs and a shield booster, making them mostly immune from a class 1 capable camp.
So I managed to drive the Retrievers through a few times before they became wise, and sent the Drake to deal with the Retrievers. I then jumped into my Zealot and I and the corpmate chased him out into low sec while I finished in critting the hole. The hole closed after I brought my last Retriever through, who also have offline probe launchers, just in case.
The last thing we saw of them was one of them making a penis in local since we had closed the way back home for them. You stay classy San Diego. And go play some Halo.
So we closed the low sec hole and took stock.
Three Hulks at 150 mil a pop, 450 million total. Covetor is 20 million. One character had a set of Standard Implants, about 200 mil there. One of my main characters was killed, with standards, and a 3% mining implant, say 25 mil. On top of that were at least 30 Mining Drone 2s, 100k a piece, so 3 mil there. I won't even include the ore that was destroyed. And the fittings on the ships. And the pickles. And the pickles.
So roughly, a ONE BILLION ISK loss.
And it all stemmed from not hitting the scan button.
Sure, they could have been bad ass scanners from Mars, and it wouldn't have mattered. I could have seen the Combat Probes and got everyone out in time. Or I could have hit Fleet Warp and got everyone out. So many things to second guess. The only thing I'm sure of is what I have to replace.
So, I've decided to switch to Covetors only for now, and to fit seriously large shield tanks on the remaining Hulks I still have. My boosting ship is going to stay in the field, and I've also taken to using a Zealot as a guard when I know the static hole is open. When it's not, I'm relying on hitting that scan button.
I have three scan screens open at all times now. One for each of my chars that I can see easily. My first has it's arranged by Type, Z first. the second has it arranged by Type, A first, and the third has Active Overview checked so I can see strange ships quickly if they don't have probes out yet. I've also learned to watch and see if your scanner scroll bar moves at all when you scan. If it does, it means something has changed on your scan. It could be you pulled in some drones, or dropped a new can.
Or it could mean the entire Worldwide Russian Wrestling Federation is about to drop on you.
In the end, you learn from your mistakes and suck it up in wormholes. You pay dearly for every mistake in here, but at least if you're a good player, you learn from them. If you don't, well you're dead.
Also, if you happen to come across me in a wormhole, and you're scanning for sites, I no longer try to chat with my visitors. I go straight for the pod. You're in my home, trying to find my refrigerator. You cannot have my leftovers, and you sure as hell aint getting my beer! So if you want to live, better talk in local before I get there.
Or try to self-destruct like the last guy. He didn't make it.

Tuesday, September 7, 2010


Hello Again Everyone!

A few days ago I woke up to the following EvE Mail in my box, seems we have Guest Post#2 waiting to be posted. Enjoy the post from our "French" brother!

It's been a while Since I made any log entries, so i'll be running trough a few important events to me.The first was the move into WH space with AOE enterprises and it's young, but awesome CEO Zombika.I had been on shore leave for about 2 weeks, and when I came back I got a message that our new Little empire was set-up, thanks to Zombika and Tykari. Tykari I knew from my days as a planetwalker, but met again many years later flying among the stars.A matter of days later I had also moved in and set up, becoming a bane to sleepers and invaders alike.The second worthwile experience came with the first kill we made in WH space, a drake that was playing games with us. Growing weary of interruption we eventually decided on outwitting him. The plan we used was elegant in it's simplicity. A lone drake of ours would lure him into our WH, where I would be waiting in my Phobos.We expected him to run and so he did, with me jumping trough right after him. Before he even had a chance to uncloak the warp interdiction was up, he was trapped and my fellow captains were pounding the hell out of his ship. He of course couldn't jump again for another 4 minutes due to coil instability.His heroic buffertank amounted to nothing in the end, as we simply tore his ship apart as does a coroner a corpse. Eventually his ship went up, his podded trapped we offered him the choice, or a one way ticket highsec via clone express, or he paid us 100million. We gained a nice little bonus in the end.The second worthwhile event was the discovery of a enormous asteroid concentration in our WH system. ThePhantommajor and me (occacionally helped by our corp mates), spent days on end mining it. The referinery was running non stop at that time, spewing out toxic gasses, and worthless debris, and a steady stream of valuable minerals.At this time it was decided to build two carriers.The 3rd plain cool event was the encounter of a vagabond sitting at a Wormhole 2 systems away from our home WH. I was in my stealth bomber at that time, and didn't see any activity on the ship. The pilot was most likely in hibernation, without warping to safety, or shutting down all on-board electronics, making him very eaasy to detect. A mistake that he would never make again. I fired an experimental scorch bomb at him, in order to check if this was a trap.But the only effect was the ship's shields that dropped to 2/3 maximum capacity, and it being slightly moved due to the blast. Satisfied, I proceeded to launch torpedoes, whilst painting him, the result was that 10 minutes later a wreck and a frozen corpse had replaced the vagabond.I felt bad for th ship's crew, who must have seen this fiery end to the vagabond approaching, yet were unable to stop it. My conscience was eased when the numberous lifepods were jettisoned.The last event was the destruction of hulk exhumer class vessel. This all started when I was in my own hulk mining away at the last asteroids in our home system. I was the only one active at that time.After having crushed about half of a pyroxes asteroid I suddenly noticed the signatures of scanner probes appearing on my direction scan. Without hesitation I stopped my strip miners, had the crew secure all ore we could carry in the cargohold, and warped to station. upon arrival I instantly ordered the unload of the cargo into the hanger array, while I jumped into a helios class scanning vessel. Recognizing this ship mostly likely came from a K162 type WH, I began a sweep for such a WH. Upon pinpointing the wormhole is question I noticed the hostile probes disappear and noticed a Probe class vessel appear and quickly disappear on my directional scan. I warped to the WH, jumped upon exiting warp, and warped to a random moon in system. Immediately trowing out probes and running a sweep of the sector, 2 minutes later I had an exhumer class vessel pinned down.I did a quick warp to 100kmto verify the probe readings, and encountered a hulk mining a crockite asteroid. Checking my stealth protocols I was confident that the hulk had not picked me up.The crockite roid meant it was unlikely the hulk would be warping away anytime soon, so I returned to station, and swapped for a nemesis stealth bomber. When I warped back into the ore belt the hulk was still there jollyly mining. I checked the alignment and estimated the hulk would need at least 40 seconds to warp out. With that I manouvered myself into a decent position to start a bomb run. 30 km away from the hulk I uncloaked, let a bomb fly, activated the afterburner, and prepared the target painter, warp disruptor and siege missile launchers. When I was 20km away the bomb impacted collapsing the enemy shields and vaporizing the hostile drones, the other mods where activated upon the poor vessel a mere split second later.After that I was a mere matter of pounding the ship with torpedoes untill it went up in a ball of flame.